Boots Upgrade

Configuration

Configuration for the boots upgrade is similar to base Medic Props. The loadoutTypes.json defines all the loadout types, and the vehicleBoots.json defines which vehicles have which loadout type.

Each loadout type entry can now include a weapons, an others (executes the specified command), and an objects field. See the below example

{
    "name": "ambulance",
    "weapons": [
        {
        "name": "Fire Extinguisher",
        "type": "weapon_fireextinguisher",
        "components": [

        ]
    },
    {
        "name": "Pistol",
        "type": "weapon_pistol",
        "components": [
            "COMPONENT_AT_PI_FLSH"
        ]
    }],
    "objects": [
        {
            "name": "Cone",
            "objectname": "prop_roadcone02a",
            "maxplace": 6
        },
        {
            "name": "Cone 2",
            "objectname": "prop_roadcone02b",
            "maxplace": 6
        }
    ],
    "equipment": [
        { "name": "Scoop", "propname": "prop_scoop" },
        { "name": "Primary Bag", "propname": "prop_primarybag" },
        { "name": "O2 Cylinder", "propname": "prop_o2cylinder" },
        { "name": "ALS Bag", "propname": "prop_alsbag" }
    ],
    "others": [
        { "name": "Example Command", "command": "this_is_a_command" }
    ]
```
}

The maxplace variable limits how many of the object you can place before having to get another set out from the vehicle.

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